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Immersive virtual reality for acupuncture knowledge and practical skills: a comparative educational study

Lingyi Wu, Vigneshkumar Chellappa, Qi Xie, Xuan Mao, Yan Luximon, Riji Yu

Frontiers in Public Health · 2026

Vollständiger Abstract

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Background Acupuncture education requires mastery of complex theoretical concepts and psychomotor skills, yet conventional teaching often struggles to bridge the gap between abstract knowledge and hands-on application. This study evaluated the association of an immersive virtual reality-based acupuncture training system, PainEaseVR, with posttest learning outcomes when used as a supplement to conventional acupuncture education. Methods A stratified, randomized, posttest comparison study was conducted with 60 third-year undergraduate students majoring in Traditional Chinese Medicine. Participants were assigned to either an experimental group using PainEaseVR ( n = 30) or a control group receiving conventional instruction ( n = 30). Both groups completed 12 h of instruction, including 6 h of theoretical teaching and 6 h of practical training. Learning outcomes were assessed using a 12-item theoretical knowledge test, an 18-indicator practical skills assessment, and an 11-item student feedback questionnaire. Results The VR group achieved higher scores in theoretical knowledge (M = 10.08, SD = 0.99) than the traditional group (M = 9.04, SD = 1.31). The VR group also outperformed the traditional group in practical skills (M = 32.52, SD = 2.28 vs. M = 28.62, SD = 2.77). Students in the VR group reported higher satisfaction, engagement, and confidence across all feedback items. Conclusion PainEaseVR appears to be a promising supplementary tool for acupuncture education. The findings suggest that VR was associated with higher scores in acupuncture knowledge and practical skills, as well as a more engaging learning experience, within the context of this posttest comparison study.

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Publikationsdaten

Autor:innen
Lingyi Wu, Vigneshkumar Chellappa, Qi Xie, Xuan Mao, Yan Luximon, Riji Yu
Quelle
Frontiers in Public Health
Publikation
2026-01-01
Band / Ausgabe
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Seiten
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ISSN / ISBN
2296-2565
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Lingyi Wu, Vigneshkumar Chellappa, Qi Xie, Xuan Mao, Yan Luximon, Riji Yu (2026). Immersive virtual reality for acupuncture knowledge and practical skills: a comparative educational study. Frontiers in Public Health. https://doi.org/10.3389/fpubh.2026.1922688
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